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PROJECTIONS & MAPPING

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Since November 2018, Max has been using TouchDesigner and Unreal Engine 5 to create interactive projection-mapped visuals for arts and music events throughout London, and in 2025 he designed visual and lighting systems for large-scale festivals across Europe including Boom, Modem, and OwnSpirit. He holds three VJ residencies with underground live music organisations (MOB, Sub:System, and Creatures), he has produced work for London Fashion Week, and for festivals across the UK.

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Max focuses on environmental immersion, crossing boundaries between hyperrealism and surrealism. His aim is to completely transport audiences from a physical space to other worlds using techniques such as multi-projector setups, real-time mapping, and crowd interactivity.

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