AUDIOVISUAL

Over the past four years, Max has been designing, programming, and exhibiting interactive audiovisual installations using Unreal Engine 5, TouchDesigner, and Blender. He has exhibited his work at Imperial College London, the Royal Geographical Society, and art galleries, underground music festivals, and collaborative exhibitions across London.

Recently he has joined MindLink AI as their Lead Audiovisual Programmer, designing interactive music and visual systems using body-tracking.

His own live electronic sets are often accompanied by his interactive visuals which depict themes ranging from space travel, to environmentalism, to neuroscience and cybernetics.