top of page

INSTALLATIONS

 

Max has been designing interactive audiovisual installations for past 8 years, bringing cutting-edge digital artworks to spaces in London and international festivals.

 

Using a combination of brain scanners (EEG), biosensors, body-tracking cameras, and software such as TouchDesigner, Unreal Engine 5, and Ableton, his aim is to expand our interactions with technology, and provide spaces in which music, visuals, and 3D environments can be created collaboratively - to more deeply connect us to ourselves, eachother, and the biosphere.

 

In 2025 and 2026, Max presented talks, performances, and installations at international electronic music events throughout Europe, including Boom, Mo:Dem, and OwnSpirit festival.

Neuroflow

Presented at House of Gaffe, London

21st August 2026

Collaborating with the amazing promoters, Indigaura, Neuroflow uses an EEG to detect signals in the wearer's brain which are translated in realtime into audiovisual artworks. Biofeedback is acheived through the perception of the wearer's own brain activity, catalysing the effects - the tranquility or the intensity - of the music and visuals that they create.

Biomatrix

Presented at Modem Festival, Croatia

3rd-10th August 2026

Fusing connections in human-computer-interface design, Biomatrix was made in collaboration with Cyberdeclic Nexus in order to connect people to nature through technology. If only for a moment, we can embody anything using body-tracking technology, fostering connection, empathy, and maybe a change of heart.

Luminascend

Presented at OwnSpirit Festival, Spain

01-09 September 2025

This installation was created in collaboration with dancer Mahlia Leon and designer Matthew Beck. Using natural materials and canvas to create a backdrop, the projections explore themes of surrealism, blending custom-made visuals in Unreal Engine 5 with realtime body-tracking camera FX in TouchDesigner.

MindLink 

Presented at Royal Geographical Society, London

18-19 June 2022

This installation was commissioned as part of the Great Exhibition Road Festival. Max designed 5 interactive environments taking participants through a 3D rendered spaceship, mars atmosphere, and the precipice of a black hole.

 

This installation was part of an ongoing collaboration with the Astronomy department at University College London.

IMG_2807.HEIC

The Space Between Us

Presented at Imperial College London

28 April 2022

This collaborative installation with artists, dancers, and programmers from MindLink AI is a demonstration of a music production system using body-tracking technologies, and an exploration of how dance can be incorporated into this system.

7a915ad5-065a-4aca-8f67-8c3634a18319_edited.jpg

TRIALITY

Presented at SSSHAKE London

05 December 2019

This installation explores dualities between nature and technology, with a third element - human intervention.

Robotic Rhapsody

Presented at BienAmier Music

23 November 2019

This installation presents themes of AI, Bio-robotics, and cybernetics - a glimpse into the future of human biotechnological augmentation.

Not Man Apart V2

Presented at Time Will Tell

01 November 2019

An expansion of Max's first installation - V2 is his first use of a Kinect camera to track body movement in order to provide a completely wireless interactive space.

Planets Dancing on the Keys of a Piano

Presented at the Royal Academy of Music Multimedia Summer Piano Festival, Spoleto Festival (Italy), Hackney WickED Festival, and the Bloomsbury Festival

03 July, 16 October, & 01 November 2019

This work takes two forms - a live performance with a pianist (originally with Seunghye Park of the Royal Academy of Music), and an interactive installation. The theme explores the relationship between music and art, space travel, and human consciousness.

Not Man Apart

Presented at the Royal Academy of Music SPACED Festival

19 November 2018

This installation explores the relationship between humans and nature, asking us to question and hopefully change our impact on the natural world.

bottom of page